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Sony's snackable' content rivals iPhone

Lezette Engelbrecht
By Lezette Engelbrecht, ITWeb online features editor
Johannesburg, 20 Jul 2009

Sony's 'snackable' content rivals iPhone

Sony's PSP Go, with a download-only content distribution model, is to go head to head with the Apple iPhone through the introduction of "snackable" gaming software, a report from Develop reveals, states Pocket-lint.

A new strategy for Sony, as the PSP Go becomes available later this year, will introduce a separate area of the PlayStation Store with cheaper, casual gaming titles for both the smaller PSP and its predecessor, from over 50 studios, including those so far only developing for the iPhone.

On the developer side of things, Sony is said to be "aggressively courting" games makers to get them to work on digitally distributed titles and has dramatically cut the price of its SDK in a bid to attract more - and smaller - developers to the platform.

Blitz showcases 3D gaming

Blitz Games has been showing off its 'proper 3D' gaming tech at this week's Develop conference in Brighton, UK, with co-founder Andrew Oliver revealing that the first game to use the technology will be out in August, reports TechRadar UK.

Blitz's Oliver also argued in an impassioned presentation that gaming - specifically 3D stereoscopic gaming on home consoles - is going to be the major driver behind the TV industry's shift to 3D over the coming years.

And while Invincible Tiger is a decent enough game in 2D - a retro-style Kung-Fu platform game that will no doubt appeal to fans of 1980s arcade fighters - it is when you flick the 3D switch that it becomes a truly groundbreaking console title.

Gaming Grip transforms mobile play

Playing games on the move is the future of gaming and now, thanks to the release of the Gaming Grip from Exspect, mobile gaming has just got a lot more realistic, says MCV.

The first product of its kind, the Gaming Grip, is available for the iPod Touch 2G and the iPhone 3G, including the new iPhone 3G S. It is designed to provide an experience similar to that of a dedicated mobile games console, and is equally effective for games played in landscape or portrait.

“Mobile gaming is really taking off among UK consumers. We want to give these mobile gamers the same experience of a console gamer, with great accessories to match the great games they're playing,” said Mike Sanderson, head of development, Exspect.

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