In Memoriam offers jaded players a nice variation to the clich'ed genres of gaming. This puzzle offering certainly gives you a lot to think about.
The story is along the lines of The Bone Collector and Knight Moves, with a highly intelligent serial killer on the loose, who has captured two reporters, Jack Lorski and Karen Gijjman.
Due to the puzzle nature of the title, you might think In Memoriam could be boring. However, you only start finding out what is going on as you complete the first series of puzzles. It gets captivating from here and gamers will find it hard to stop playing.
Essentially, the player needs to complete a series of puzzles in order to get more clues and move forward in the game. As the game progresses, you will find yourself using the Internet to search for clues. Some Web sites have been designed specifically with the game in mind, while some clues can be found on everyday sites.
You will receive e-mails to involve you even further in the game. People you never knew existed will send you messages with clues, and most interestingly, so will the killer himself.
Each time you unlock a code or beat a puzzle, a movie is played to provide hints as to where the people you are trying to save are being held.
These e-mails and clues brief you the whole way through your search and can be really tedious and time-consuming at times. In Memoriam is definitely not something you can sit down and play for only five minutes.
Graphically, the game does what it is supposed to with the sound effects being what one would expect from a freaky thriller.
Simply put, In Memoriam is enthralling to the point of fatigue.
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