I have been a Mortal Kombat fan ever since I can remember. When the first one came out in the early 1990s in the arcade, I was mesmerised by its originality. After that, the series seemed to get better and better.
It challenged the way people viewed fighting games. In fact, many critics view Mortal Kombat as the father of the fighting game genre.
Deception, the latest Mortal Kombat version, offers three new game modes to expand on the ever-popular arcade Kombat. These are Chess Kombat, Puzzle Kombat and Konquest. Each mode has its own flavour and combines strategy, first-person views and puzzle-solving.
Kombat
In this mode you can choose between 12 unlocked characters, with 12 others waiting to be revealed. These range from old favourites like Baraka and Sheeva, to new ones like Ermac and Bo` Rai Cho.
All these characters have their own special moves and hidden abilities. Each have three different fighting styles that you can select while fighting, including a weapon-wielding style.
What impressed me in this mode were the interactive arenas, which become challenges in themselves to survive.
Chess Kombat
Here you have to select a group of characters, which will represent your chess pieces. Choosing your army becomes a vital role in the outcome of the game.
Be sure to choose characters whose fighting style you are familiar with, since you have to battle arcade-style to win the block. There are also spells that you can cast to win the match.
Puzzle Kombat
In this mode you select your character and play a colour-matching Tetris to defeat your opponent.
You receive special blocks like colour-coded and black-tainted bombs that allow you to gain an advantage over your opponent. As in the normal Kombat mode, you have the opportunity to exercise fatalities.
Konquest
This new addition is probably the only disappointing feature of Deception. The idea is good but it seems not enough effort went into making this a notable feature.
You take on the role of a kid whose lust for knowledge in the martial arts guides him through the realms of Mortal Kombat.
Time is relevant since unlocking secrets in the game is determined by how fast you complete a level. Scenery and backgrounds are utterly boring. I played this mode maybe twice and got irritated by its blandness.
Overall this game is a worthy addition to any collection. Even if you do not enjoy fighting games, the additional features are enough to keep anyone entertained.
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